I’m Marcus van der Munnik, and the creator of Munnica, my indie game development outlet. On this site, I share updates, knowledge, and behind-the-scenes insights from my games and apps.
My journey into indie game development began well over a decade ago, though my love for games goes way back to 1987, when I got my first Nintendo with Super Mario Bros/Duck Hunt. I’ve played thousands of games since, and over time I’ve developed a sense for what makes a game fun, but I’m always learning from players too.
I’ve always been fascinated by coding and game design, but I hesitated to start my own projects, since there wasn't anything available at that time that really could reflect what I envisioned. That changed when game engines became more accessible. That moment, realizing I could turn my ideas into playable games, was a true (indie) game changer for me, and my goal is to create games that players love.
Beyond creating games, I share educational resources for aspiring indie developers (check out my first book!). Some concepts in game development are simple yet often poorly explained, and I want to make those more clear.
Follow my work and thoughts in real time, check me out on Threads @marcus_seventy9.
Keep creating, and keep playing!
~Marcus,
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